
Chapter 5 – Slightly Advanced Synchronization by muskad202
We’ve seen how the lock syntax, and how mutexes, can be used for synchronization. However, using these in their simplest forms is not always sufficient. […]
We’ve seen how the lock syntax, and how mutexes, can be used for synchronization. However, using these in their simplest forms is not always sufficient. […]
You might come across a situation where you need to write a multithreading Windows Application, where multiple threads make updates to the UI. The main […]
Lets start with a simple application. Have a look at the code below: class BankAccount { public int Money; } class Program { static void […]
The Thread Class: Once you’ve decided what work needs to be done in a separate thread by your application, you need to create an object […]
Your computer most probably has only one processor. One processor can carry out only one task at a time. But most probably, you run multiple […]
Refactoring – a new feature in the Visual C# 2.0 IDE Renaming variables: Assume you have a solution containing about 25 classes (we’ll also assume […]
Writing XML Files : Okay lets see how we can write XML files. Writing and Reading Xml files are most important because sometimes they can also […]
Writing Binary Files : For files with known internal structures, the BinaryReader and BinaryWriter classes offer streaming functionality that’s oriented towards particular data types. The […]
Why write in files ? You might be thinking that why would someone would write a file when we have all the other databases available in which […]
Introduction In order to follow this tutorial step-by-step you will need to have installed Visual Studio .NET and .NET Framework. If you only want to take […]
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